const.ecal 365 B

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  1. /*
  2. Errors types used in the backend
  3. */
  4. Errors := {"EntityNotFound" : "EntityNotFound", "InternalError" : "InternalError"}
  5. ErrorCodes := {"EntityNotFound" : 401, "InternalError" : 500}
  6. /*
  7. Node kinds
  8. */
  9. NodeKinds := {
  10. /* Obj is an object in the game world */
  11. "GameWorldObject" : "obj",
  12. /* Conf is a configuration obj */
  13. "ConfigurationObject" : "conf"}