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- /*
- Errors types used in the backend
- */
- Errors := {"EntityNotFound" : "EntityNotFound", "InternalError" : "InternalError"}
- ErrorCodes := {"EntityNotFound" : 401, "InternalError" : 500}
- /*
- Node kinds
- */
- NodeKinds := {
- /* Obj is an object in the game world */
- "GameWorldObject" : "obj",
- /* Conf is a configuration obj */
- "ConfigurationObject" : "conf"}
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