/* Errors types used in the backend */ Errors := {"EntityNotFound" : "EntityNotFound", "InternalError" : "InternalError"} ErrorCodes := {"EntityNotFound" : 401, "InternalError" : 500} /* Node kinds */ NodeKinds := { /* Obj is an object in the game world */ "GameWorldObject" : "obj", /* Conf is a configuration obj */ "ConfigurationObject" : "conf"}