Browse Source

feat: First skeleton code for rewrite

Matthias Ladkau 3 years ago
parent
commit
983055a60f

musikautomat/README.md → musikautomat/Readme.md


+ 1 - 1
musikautomat/config.yml

@@ -12,4 +12,4 @@ playlist: music.yml
 fontsize: 12
 
 # Auto start the first item
-autostart: false
+autostart: true

+ 4 - 4
musikautomat/music.yml

@@ -1,10 +1,10 @@
 playlist:
+  - name: Awesome Mix
+    type: m3u
+    path: /media/media/audio/awesome_mix.m3u
   - name: Domemucke
     type: stream
     url: http://web:gemasuxx@devt.de:5051/pleasuredome
   - name: Aerosmith
     type: dir
-    path: /home/ml/Music/aerosmith
-  - name: Good Stuff
-    type: m3u
-    path: /home/ml/Music/goodstuff.m3u
+    path: /media/media/audio/music/a/aerosmith

+ 15 - 130
musikautomat/musikautomat.py

@@ -16,25 +16,6 @@ try:
 except:
     import mock_rpi_gpio as GPIO
 
-from display import Display
-from player import Player
-
-class WebHandler(tornado.web.RequestHandler):
-
-    def initialize(self, musikautomat):
-        self.musikautomat = musikautomat
-
-    def get(self, a):
-        if a.startswith("play"):
-
-            if a == "play/dir":
-                path = self.get_argument('path')
-                self.musikautomat.play({
-                    "type" : "dir",
-                    "name" : self.get_argument('name', path),
-                    "path" : path
-                }, start=True)
-
 class Musikautomat:
 
     def __init__(self, pydsp, config: Dict):
@@ -43,14 +24,12 @@ class Musikautomat:
 
         self._autostart = config.get("autostart")
         self._pydsp = pydsp
-        self._display = Display(config, self._pydsp)
-        self._display.update()
-        self._eventSink = self._display
-        self._player = Player(config, self._pydsp)
+        #self._display = Display(config, self._pydsp)
+        #self._display.update()
+        #self._eventSink = self._display
+        #self._player = Player(config, self._pydsp)
         self._dx = config.get("dimx", 128)
 
-        threading.Thread(target=self.runWebServer, daemon=True).start()
-
         GPIO.setmode(GPIO.BOARD) # Use physical pin numbering
         GPIO.setwarnings(False) # Disable warnings
         GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_DOWN)
@@ -58,40 +37,6 @@ class Musikautomat:
         GPIO.setup(7, GPIO.IN, pull_up_down=GPIO.PUD_UP)
         GPIO.setup(11, GPIO.IN, pull_up_down=GPIO.PUD_UP)
 
-    def runWebServer(self):
-        '''
-        Run event loop for web interface.
-        '''
-        urls = [
-            (r"/api/(.*)", WebHandler, dict(musikautomat=self)),
-            (r"/(.*)", tornado.web.StaticFileHandler, {"path" : "./web",
-            "default_filename" : "index.html" }),
-        ]
-
-        asyncio.set_event_loop(asyncio.new_event_loop())
-        app = tornado.web.Application(urls, debug=False)
-        app.listen(8080)
-        tornado.ioloop.IOLoop.instance().start()
-
-    def eventUp(self):
-        self._eventSink.action("up")
-
-    def eventDown(self):
-        self._eventSink.action("down")
-
-    def eventLeft(self):
-
-        # Get back to display
-
-        self._eventSink = self._display
-        self._display.update()
-
-    def eventRight(self):
-        if self._eventSink == self._player:
-            self._player.togglePlay()
-        else:
-            self.play(self._display.currentItem())
-
     def runDisplay(self):
         '''
         Run event loop for display and buttons.
@@ -99,9 +44,9 @@ class Musikautomat:
         clk = pygame.time.Clock()
         gpio_event_timer = 0
 
-        if self._autostart:
-            self.eventRight()
-            self.eventRight()
+        #if self._autostart:
+        #    self.eventRight()
+        #    self.eventRight()
 
         while True:
             clk.tick(10) # We only need 10 FPS
@@ -162,74 +107,14 @@ class Musikautomat:
 
             pygame.display.update()
 
-    def toDisplayName(self, s):
-        s = os.path.splitext(s)[0]
-        return s.replace("_", " ").title()
-
-    def play(self, item, start=False):
-        '''
-        Play an item.
-        '''
-        print("Player data:", item)
-
-        self._eventSink = self._player
-
-        t = item.get("type")
-        if t == "dir":
-            self.playDir(item)
-        elif t == "m3u":
-            self.playM3U(item)
-        elif t == "stream":
-            self.playStream(item)
-        else:
-            raise Exception("Unknown type: %s" % t)
-
-        if start:
-            self._player.togglePlay()
-
-
-    def playStream(self, item):
-        '''
-        Play a stream.
-        '''
-        self._player.setPlaylist([{
-            "name" : item["name"],
-            "path" : item["url"]
-        }])
-
-        self._player.update()
-
-
-    def playDir(self, item):
-        '''
-        Play all files in a directory.
-        '''
-        path = item.get("path")
-        files = os.listdir(path)
-
-        self._player.setPlaylist(sorted([{
-            "name" : self.toDisplayName(f),
-            "path" : os.path.join(path, f)
-        } for f in files], key=lambda i: i["name"]))
+    def eventUp(self):
+        print("UP")
 
-        self._player.update()
+    def eventDown(self):
+        print("DOWN")
 
+    def eventLeft(self):
+        print("LEFT")
 
-    def playM3U(self, item):
-        '''
-        Play all files of a M3U playlist.
-        '''
-        path = item.get("path")
-        items = []
-
-        with open(path) as f:
-            for line in f:
-                item_path = str(line).strip()
-                if not item_path.startswith("#"):
-                    items.append({
-                        "name" : self.toDisplayName(os.path.basename(item_path)),
-                        "path" : os.path.join(os.path.dirname(path), item_path)
-                    })
-
-        self._player.setPlaylist(items)
-        self._player.update()
+    def eventRight(self):
+        print("Right")

+ 31 - 0
old/musikautomat_v1/README.md

@@ -0,0 +1,31 @@
+Musikautomat
+--
+Simple graphical interface for mplayer.
+
+Setup:
+--
+Install:
+- mplayer
+- python3 (version >3.6)
+- python3-pip
+- python3-venv
+
+Setup virtual environment:
+```
+python3 -m venv .
+```
+
+Install dependencies:
+```
+./bin/pip3 install -r requirements.txt
+```
+
+Freeze dependencies:
+```
+./bin/pip3 freeze > requirements.txt
+```
+
+Type check:
+```
+./bin/mypy .
+```

+ 15 - 0
old/musikautomat_v1/config.yml

@@ -0,0 +1,15 @@
+# Frame buffer device to use for output
+fbdev: /dev/fb0
+
+# Display resolution
+dimx: 128
+dimy: 160
+
+# Config for main display
+playlist: music.yml
+
+# Fontsize for drawing
+fontsize: 12
+
+# Auto start the first item
+autostart: false

musikautomat/display.py → old/musikautomat_v1/display.py


+ 36 - 0
old/musikautomat_v1/main.py

@@ -0,0 +1,36 @@
+#!./bin/python3
+
+import os
+import yaml
+import threading
+
+# Include pygame without support prompt
+# Typing only available from version >= 2.0
+
+os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
+import pygame # type: ignore
+
+from musikautomat import Musikautomat
+
+# Configuration
+
+config = yaml.safe_load(open("config.yml"))
+
+fbdev = config.get("fbdev", "/dev/fb0")
+dx = config.get("dimx", 128)
+dy = config.get("dimy", 160)
+
+# Initialise pygame
+
+os.environ["SDL_FBDEV"] = fbdev
+pygame.init()
+
+# Create the display
+print("Trying to open %s with %sx%s" % (fbdev, dx, dy))
+pydsp = pygame.display.set_mode((dx, dy))
+pygame.display.set_caption("Musikautomat")
+pygame.mouse.set_visible(False)
+pygame.key.set_repeat(400, 100)
+
+ma = Musikautomat(pydsp, config)
+ma.runDisplay()

+ 20 - 0
old/musikautomat_v1/mock_rpi_gpio.py

@@ -0,0 +1,20 @@
+#!./bin/python3
+
+# Mock GPIO module for non-Raspberry PI platforms
+
+BOARD=1
+IN=1
+PUD_DOWN=1
+PUD_UP=2
+
+def setmode(mode):
+    pass
+
+def setwarnings(mode):
+    pass
+
+def setup(pin, mode, pull_up_down=None):
+    pass
+
+def input(pin):
+    return 1

+ 10 - 0
old/musikautomat_v1/music.yml

@@ -0,0 +1,10 @@
+playlist:
+  - name: Domemucke
+    type: stream
+    url: http://web:gemasuxx@devt.de:5051/pleasuredome
+  - name: Aerosmith
+    type: dir
+    path: /home/ml/Music/aerosmith
+  - name: Good Stuff
+    type: m3u
+    path: /home/ml/Music/goodstuff.m3u

+ 235 - 0
old/musikautomat_v1/musikautomat.py

@@ -0,0 +1,235 @@
+#!./bin/python3
+
+import os
+import sys
+import threading
+import time
+import traceback
+from typing import Dict
+
+import pygame # type: ignore
+import tornado.ioloop, tornado.web
+import asyncio
+
+try:
+    import RPi.GPIO as GPIO # Support for Raspberry PI GPIO input
+except:
+    import mock_rpi_gpio as GPIO
+
+from display import Display
+from player import Player
+
+class WebHandler(tornado.web.RequestHandler):
+
+    def initialize(self, musikautomat):
+        self.musikautomat = musikautomat
+
+    def get(self, a):
+        if a.startswith("play"):
+
+            if a == "play/dir":
+                path = self.get_argument('path')
+                self.musikautomat.play({
+                    "type" : "dir",
+                    "name" : self.get_argument('name', path),
+                    "path" : path
+                }, start=True)
+
+class Musikautomat:
+
+    def __init__(self, pydsp, config: Dict):
+
+        # Initialise state objects
+
+        self._autostart = config.get("autostart")
+        self._pydsp = pydsp
+        self._display = Display(config, self._pydsp)
+        self._display.update()
+        self._eventSink = self._display
+        self._player = Player(config, self._pydsp)
+        self._dx = config.get("dimx", 128)
+
+        threading.Thread(target=self.runWebServer, daemon=True).start()
+
+        GPIO.setmode(GPIO.BOARD) # Use physical pin numbering
+        GPIO.setwarnings(False) # Disable warnings
+        GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_DOWN)
+        GPIO.setup(5, GPIO.IN, pull_up_down=GPIO.PUD_DOWN)
+        GPIO.setup(7, GPIO.IN, pull_up_down=GPIO.PUD_UP)
+        GPIO.setup(11, GPIO.IN, pull_up_down=GPIO.PUD_UP)
+
+    def runWebServer(self):
+        '''
+        Run event loop for web interface.
+        '''
+        urls = [
+            (r"/api/(.*)", WebHandler, dict(musikautomat=self)),
+            (r"/(.*)", tornado.web.StaticFileHandler, {"path" : "./web",
+            "default_filename" : "index.html" }),
+        ]
+
+        asyncio.set_event_loop(asyncio.new_event_loop())
+        app = tornado.web.Application(urls, debug=False)
+        app.listen(8080)
+        tornado.ioloop.IOLoop.instance().start()
+
+    def eventUp(self):
+        self._eventSink.action("up")
+
+    def eventDown(self):
+        self._eventSink.action("down")
+
+    def eventLeft(self):
+
+        # Get back to display
+
+        self._eventSink = self._display
+        self._display.update()
+
+    def eventRight(self):
+        if self._eventSink == self._player:
+            self._player.togglePlay()
+        else:
+            self.play(self._display.currentItem())
+
+    def runDisplay(self):
+        '''
+        Run event loop for display and buttons.
+        '''
+        clk = pygame.time.Clock()
+        gpio_event_timer = 0
+
+        if self._autostart:
+            self.eventRight()
+            self.eventRight()
+
+        while True:
+            clk.tick(10) # We only need 10 FPS
+
+            if gpio_event_timer > 1:
+                if GPIO.input(3) == 0: # Up
+                    gpio_event_timer=0
+                    self.eventUp()
+                elif GPIO.input(5) == 0: # LEFT
+                    gpio_event_timer=0
+                    self.eventLeft()
+                elif GPIO.input(7) == 0: # RIGHT
+                    gpio_event_timer=0
+                    self.eventRight()
+                elif GPIO.input(11) == 0: # DOWN
+                    gpio_event_timer=0
+                    self.eventDown()
+            else:
+                gpio_event_timer+=1
+
+            try:
+                for event in pygame.event.get():
+
+                    # Handle exit event
+
+                    if event.type == pygame.QUIT:
+                        pygame.quit()
+                        sys.exit()
+
+                    # Handle key events
+
+                    if event.type == pygame.KEYDOWN:
+                        if event.key == pygame.K_UP:
+                            self.eventUp()
+                        elif event.key == pygame.K_LEFT:
+                            self.eventLeft()
+                        elif event.key == pygame.K_RIGHT:
+                            self.eventRight()
+                        elif event.key == pygame.K_DOWN:
+                            self.eventDown()
+
+            except Exception as e:
+
+                # Display error
+                traceback.print_exc()
+
+                self._pydsp.fill((0,0,0))
+                font = pygame.font.Font('freesansbold.ttf', 12)
+
+                s = str(e)
+                n = int(self._dx / 6)
+
+                for i, start in enumerate(range(0, len(s), n)):
+                    text = font.render(s[start:start+n], True, (255, 0, 0) , (0, 0, 0))
+                    self._pydsp.blit(text, (0, i * 12))
+
+                self._eventSink = self._display
+
+            pygame.display.update()
+
+    def toDisplayName(self, s):
+        s = os.path.splitext(s)[0]
+        return s.replace("_", " ").title()
+
+    def play(self, item, start=False):
+        '''
+        Play an item.
+        '''
+        print("Player data:", item)
+
+        self._eventSink = self._player
+
+        t = item.get("type")
+        if t == "dir":
+            self.playDir(item)
+        elif t == "m3u":
+            self.playM3U(item)
+        elif t == "stream":
+            self.playStream(item)
+        else:
+            raise Exception("Unknown type: %s" % t)
+
+        if start:
+            self._player.togglePlay()
+
+
+    def playStream(self, item):
+        '''
+        Play a stream.
+        '''
+        self._player.setPlaylist([{
+            "name" : item["name"],
+            "path" : item["url"]
+        }])
+
+        self._player.update()
+
+
+    def playDir(self, item):
+        '''
+        Play all files in a directory.
+        '''
+        path = item.get("path")
+        files = os.listdir(path)
+
+        self._player.setPlaylist(sorted([{
+            "name" : self.toDisplayName(f),
+            "path" : os.path.join(path, f)
+        } for f in files], key=lambda i: i["name"]))
+
+        self._player.update()
+
+
+    def playM3U(self, item):
+        '''
+        Play all files of a M3U playlist.
+        '''
+        path = item.get("path")
+        items = []
+
+        with open(path) as f:
+            for line in f:
+                item_path = str(line).strip()
+                if not item_path.startswith("#"):
+                    items.append({
+                        "name" : self.toDisplayName(os.path.basename(item_path)),
+                        "path" : os.path.join(os.path.dirname(path), item_path)
+                    })
+
+        self._player.setPlaylist(items)
+        self._player.update()

musikautomat/player.py → old/musikautomat_v1/player.py


musikautomat/pymplb.py → old/musikautomat_v1/pymplb.py


+ 12 - 0
old/musikautomat_v1/requirements.txt

@@ -0,0 +1,12 @@
+eyeD3==0.8.11
+mypy==0.740
+mypy-extensions==0.4.3
+pkg-resources==0.0.0
+pygame==2.0.0.dev6
+python-magic==0.4.15
+PyYAML==5.1.2
+RPi.GPIO==0.7.0; platform_machine == 'armv7l'
+six==1.13.0
+tornado==6.0.3
+typed-ast==1.4.0
+typing-extensions==3.7.4.1

musikautomat/web/index.html → old/musikautomat_v1/web/index.html