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							- /*
 
-  * Public Domain Software
 
-  *
 
-  * I (Matthias Ladkau) am the author of the source code in this file.
 
-  * I have placed the source code in this file in the public domain.
 
-  *
 
-  * For further information see: http://creativecommons.org/publicdomain/zero/1.0/
 
-  */
 
- /*
 
- Package pools contains object pooling utilities.
 
- */
 
- package pools
 
- import (
 
- 	"bytes"
 
- 	"sync"
 
- )
 
- /*
 
- NewByteBufferPool creates a new pool of bytes.Buffer objects. The pool creates
 
- new ones if it runs empty.
 
- */
 
- func NewByteBufferPool() *sync.Pool {
 
- 	return &sync.Pool{New: func() interface{} { return &bytes.Buffer{} }}
 
- }
 
- /*
 
- NewByteSlicePool creates a new pool of []byte objects of a certain size. The
 
- pool creates new ones if it runs empty.
 
- */
 
- func NewByteSlicePool(size int) *sync.Pool {
 
- 	return &sync.Pool{New: func() interface{} { return make([]byte, size) }}
 
- }
 
 
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