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- #!./bin/python3
- import os
- import yaml
- import pygame # type: ignore
- from typing import Dict
- import random
- import eyed3
- import tempfile
- import handler
- from handler import stream, m3u
- class Menu:
- '''
- Control object which holds the menu state.
- '''
- def __init__(self, config, display):
- self._display = display # Display object
- self._current_item = None # Current item with display control
- # Register default handlers
- self.handler = {
- "stream" : stream.StreamHandler(config, display),
- "m3u" : m3u.M3UHandler(config, display)
- }
- # Playlist data
- playlistsFile = config.get("playlists", "music.yml")
- self.playlists = yaml.safe_load(open(playlistsFile)).get("playlist", [])
- self.playlists_pointer = 0
- self.update()
- def update(self):
- # Delegate to the current item if there is one
- if self._current_item is not None:
- self._current_item.update()
- return
- # Show the slice of the main menu which is relevant
- playlist_display = []
- maxlines = self._display.drawlines
- for i, item in enumerate(self.playlists):
- if len(playlist_display) <= maxlines:
- if i >= self.playlists_pointer - maxlines and i <= self.playlists_pointer + maxlines:
- playlist_display.append(item.get("name", "<unknown>"))
- else:
- break
- playlist_pointer = self.playlists_pointer
- self._display.update(playlist_display, min(playlist_pointer, maxlines))
- def emitEvent(self, event):
- # Delegate to the current item if there is one
- if self._current_item is not None:
- try:
- self._current_item.emitEvent(event)
- except handler.HandlerExit as e:
- self._current_item = None
- self.update()
- return
- if event == handler.EVENT_RIGHT:
- self.selectPlaylistItem(self.playlists[self.playlists_pointer])
- if event == handler.EVENT_UP:
- self.playlists_pointer -=1
- if event == handler.EVENT_DOWN:
- self.playlists_pointer +=1
- if self.playlists_pointer >= len(self.playlists):
- self.playlists_pointer = 0
- if self.playlists_pointer < 0:
- self.playlists_pointer = len(self.playlists) - 1
- self.update()
- def selectPlaylistItem(self, item):
- handler = self.handler.get(item["type"])
- print("Selecting:", item)
- if handler is not None:
- handler.setPlaylistItem(item)
- self._current_item = handler
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